Draenei

Some advice we hope helps a little bit.

This class is only available with the Burning Crusade expansion.

Starting Area: Azuremyst Isle
Capital City: Exodar
Racial Mount: Elekk
Playable Classes: Mage, Hunter, Paladin, Priest, Shaman, Warrior

Abilities:

Gift of the Naaru (Active)
Heals the target 50 + 15/Level over 15 sec. 40 yd range, 1.5 sec cast, 3 min cooldown.

Heroic Presence
Increases chance to hit [with spells or melee, depending on class] by 1% for all party members within 30 yards. Mages, Priests and Shaman increase chance to hit with spells; Hunters, Paladins and Warriors increase chance to hit.

Shadow Resistance
Shadow Resistance increases by 10.

Gemcutting
Jewelcrafting skill increased by 5.

Information:

The Draenei crash on Azeroth onboard a ship called the Exodar (which becomes their capital city). The Exodar was once a satellite of the Tempest Keep from Outland. Unlike the Draenei we saw and battled before the expansion, these Draenei are completely different. They feature a very Humanoid figure with various appendages and monster-like qualities (such as horns and tails).

As a race itself the Draenei brings a lot to the table. A free anytime heal and 1% chance to hit are some very nice racials. They will also be the Alliance’s only race that can play as a Shaman, which sweetens the deal even more.